![]() But, if I can’t see the sink, that’s an issue, and it comes up more often than it should. Dishes are a constant issue in Overcooked 2, and that’s fine, it’s an essential part of cooperation equation. Failed OrdersĪs much as I want to pile praise onto Overcooked 2, and I won’t let little things stop me, there’s a couple issues I can’t overlook. You can have fun with this, but you can also use it to extreme advantage. If your sous chef throws you some noodles, save a button press by moving into the path of the throw, catching it in air and right in the pot. You want to get more advanced? Try catching them in the air. You’ll find a kitchen on two rafts floating down the river, and these two rafts will separate and rotate. Throwing isn’t a new feature that you can simply ignore and get off just fine. But, you can also bust out the advanced strats, such as throwing chopped ingredients directly into the fryer.Īs with any good mechanic, though, Overcooked 2 designs levels that seemingly require it. No longer do you have to bring things all the way across the kitchen, so it cuts down on time. Have some raw ingredients (fresh or chopped)? Use the square button to throw them in a straight line. I’ve already mentioned the walking conveyor belts, but Overcooked 2 adds throwing as a premiere mechanic. You’ll see a game like Left 4 Dead 2 get criticized for just feeling like a full-priced map pack, and you may worry that Overcooked 2 won’t be much more.īut fret not! Overcooked 2 is a more than just a shallow continuation of a beloved series (*cough* every Madden game from the last decade *cough*). It’s a tightrope that not many can walk without at least stumbling. Sequels to any medium, be it books, movies or video games, need to feel new and familiar at the same time. Overcooked 2 does what any good sequel should: it innovates while preserving. ![]() This is kitchen safety 101, but I never thought I’d need it while playing a video game, even one involving cooking and serving food, and yet Overcooked 2 requires it. It’s common practice in kitchen work to call out “behind” when you’re moving close to someone who cannot see you. New aspects of its level design, such as tight corridors and conveyor belts make working with one another not enough you must now also work around one another. If anything, the sequel manages to put more of an emphasis on working together. It requires a different kind of teamwork and co-operation at which even most team-oriented games don’t succeed. ![]() You need someone to wash dishes and serve food, someone to chop ingredients and cook, while another person may float and plate. You are relying on one or more people to do their part(s) while you do yours, and those parts are different and of equal importance. ![]() A few levels notwithstanding, Overcooked does not let you do everything on your own. If he doesn’t shoot enough bad guys, you can always pick up the slack. You shoot the bad guys, and your buddy shoots the bad guys. Most co-op games, couch or otherwise, are content with having you and your partner(s) simply doing the same thing simultaneously, with shooters being the prime example. It’s a refrain you’re sure to read in other reviews, and it’s an aspect lauded about the original Overcooked, but it can’t go without saying, and it can’t be overstated: Overcooked 2 is a co-op game like none other. While I’ve only logged one session of the original Overcooked, the sequel has left me with no question as to why the original was so beloved. The original Overcooked made waves for its unique multiplayer gameplay that received accolades from The Game Awards, the British Academy Game Awards, and popular critics such as the late-great John “TotalBiscuit” Bain.
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